Also i dont think your colours match the theme and time period that you after. Isnt it supposed to be steampunk therefore so surely shouldnt your characters outfit reflect this? I would seriously think about changing the colours mate? Ill put some examples up maybe give you a better idea.
The colours also reflect the world war one war period, plus I wanted to make sure that the colours are not too bright for the battle field. Yeah send me some suggestions it would be interesting to see what colours you suggest.
Great to see work appearing. The current figure's body position is very similar to Steve's below. You need to avoid unnecessary comparisons as these would be spotted by the assessors. It would be good to see the figure in different positions and angles to really show off your ideas. Maybe also put the figure into a 1920s/30s environment. These could be period photographs adapted with additions to make them fit into your world. The mix between period 'realness' and your character's concept could really communicate the alternative period. I'm sure you've got a lot more concept drawings so maybe you've already got other positions? Hope that helps as a last minute guidance.
1. The current figure's body position is very similar to Steve's below. You need to avoid unnecessary comparisons as these would be spotted by the assessors. I have taken into consideration the position of my character, but I felt this was the only way to profile the back of my character (eg . Blueprints). Do you feel that my character looks masculine in this position? If so how would you suggest profiling a character front and rear?
2. Maybe also put the figure into a 1920s/30s environment. My original back ground is black and it has steam coming off the engine parts I have posted this in white as a WIP, but I am confused as to why you are asking for an environment when I am working on a character? More position is show in my sketch work. http://characterartist-tony.blogspot.com/
This blog has been set up as a communication channel for students on BA(Hons) Entertainment Media Design at St Helens College. It is a place for the students to post samples of their work, research they wish to share and as a way to communicate ideas with each other.
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This blog is publicly open to read by a wide audience who can leave comments, but only students and staff can post. Postees are individually responsible for ensuring that their posts do not infringe anybody else's copyright. Any display of other people's IPR should be clearly referenced back to the source and IPR holder where it is clear.
Whatis?
BA(Hons) Entertainment Media Design is a 3rd year top up bachelors degree. It's focus is upon creativity and design for the entertainment industry. The degree focuses predominantly upon the games, animation and interactive design industries. Students develop their skills creatively, professionally and academically towards an individual design specialism.
It's first cohort of students have individually chosen projects around 3D character development and level/environmental design.
Primarily it is an articulated progression from a St Helens College creative Foundation Degree, but it is open to outside applicants with a suitable FD or HND.
Check out the website www.ba-emd.info (still in beta test)for more information. Contact the course leader Dave Wood if you are interested in the degree.
Internal | External 2010
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This blog has now ended in this form, but continues in a new specific form.
Please visit Internal | External 2010 to continue reading.
Foundations of Interaction Design
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PARKS, J. (2009) Foundations of Interaction Design [online]. [22/12/09].
Available from: URL http://www.boxesandarrows.com/view/podcast-with-david
[Podcast...
5 comments:
Where is the link to your site think you have forgot to put it up mate?
Also i dont think your colours match the theme and time period that you after. Isnt it supposed to be steampunk therefore so surely shouldnt your characters outfit reflect this? I would seriously think about changing the colours mate? Ill put some examples up maybe give you a better idea.
The colours also reflect the world war one war period, plus I wanted to make sure that the colours are not too bright for the battle field.
Yeah send me some suggestions it would be interesting to see what colours you suggest.
http://characterartist-tony.blogspot.com/
Great to see work appearing. The current figure's body position is very similar to Steve's below. You need to avoid unnecessary comparisons as these would be spotted by the assessors. It would be good to see the figure in different positions and angles to really show off your ideas. Maybe also put the figure into a 1920s/30s environment. These could be period photographs adapted with additions to make them fit into your world. The mix between period 'realness' and your character's concept could really communicate the alternative period. I'm sure you've got a lot more concept drawings so maybe you've already got other positions? Hope that helps as a last minute guidance.
1. The current figure's body position is very similar to Steve's below. You need to avoid unnecessary comparisons as these would be spotted by the assessors.
I have taken into consideration the position of my character, but I felt this was the only way to profile the back of my character (eg . Blueprints). Do you feel that my character looks masculine in this position? If so how would you suggest profiling a character front and rear?
2. Maybe also put the figure into a 1920s/30s environment.
My original back ground is black and it has steam coming off the engine parts I have posted this in white as a WIP, but I am confused as to why you are asking for an environment when I am working on a character?
More position is show in my sketch work.
http://characterartist-tony.blogspot.com/
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