Haiving set out my brief which may change slightly i sent it to my mentor in Sony John Dwyer and he said that i need to breakdown and set my self a schedule to follow so that i dont start lagging behind with my workload. So see below to how he told me to set it out it may help everyone else to do the same, just a suggestion. At the end of the breakdown i sent it to John and he seemed very pleased with it so ive added he response as well :)
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Breakdown of workload to be done?
I intend to do between 10 to 15 hours of work per week whilst I am on the pre production stage of the course this will consist of 24 weeks in total breaking this down this will give me 360 hours of time needed to be put aside to complete my objectives.
These are the following stages of my Pre-production stage of the project.
Research Material
Initial Sketches and Ideas
Finished pieces of work
Blueprints ready for modelling in 3DS Max
Weeks #
#1 Research 12 hours Dissertation 3 hours.
#2 Research 12 hours Dissertation 3 hours.
#3 Research 12 hours Dissertation 3 hours.
#4 Research 12 hours Dissertation 3 hours.
#5 Research 12 hours Dissertation 3 hours.
#6 Initial Sketches 12 hours Dissertation 3 hours.
#7 Initial Sketches 12 hours Dissertation 3 hours.
#8 Initial Sketches 12 hours Dissertation 3 hours.
#9 Initial Sketches 12 hours Dissertation 3 hours.
#10 Initial Sketches 12 hours Dissertation 3 hours.
#11 Initial Sketches 12 hours Dissertation 3 hours.
#12 Initial Sketches 12 hours Dissertation 3 hours.
#13 Initial Sketches 12 hours Dissertation 3 hours.
#14 Initial Sketches 12 hours Dissertation 3 hours.
#15 Finished Pieces of Work 12 hours Dissertation 3 hours.
#16 Finished Pieces of Work 12 hours Dissertation 3 hours.
#17 Finished Pieces of Work 12 hours Dissertation 3 hours.
#18 Finished Pieces of Work 12 hours Dissertation 3 hours.
#19 Finished Pieces of Work 12 hours Dissertation 3 hours.
#20 Finished Pieces of Work 12 hours Dissertation 3 hours.
#21 Blueprints 12 hours Dissertation 3 hours.
#22 Blueprints 12 hours Dissertation 3 hours.
#23 Blueprints 12 hours Dissertation 3 hours.
#24 Blueprints 12 hours Dissertation 3 hours.
I intend to do between 10 to 15 hours of work per week whilst I am on the pre production stage of the course this will consist of 24 weeks in total breaking this down this will give me 360 hours of time needed to be put aside to complete my objectives.
These are the following stages of my Pre-production stage of the project.
Research Material
Initial Sketches and Ideas
Finished pieces of work
Blueprints ready for modelling in 3DS Max
Weeks #
#1 Research 12 hours Dissertation 3 hours.
#2 Research 12 hours Dissertation 3 hours.
#3 Research 12 hours Dissertation 3 hours.
#4 Research 12 hours Dissertation 3 hours.
#5 Research 12 hours Dissertation 3 hours.
#6 Initial Sketches 12 hours Dissertation 3 hours.
#7 Initial Sketches 12 hours Dissertation 3 hours.
#8 Initial Sketches 12 hours Dissertation 3 hours.
#9 Initial Sketches 12 hours Dissertation 3 hours.
#10 Initial Sketches 12 hours Dissertation 3 hours.
#11 Initial Sketches 12 hours Dissertation 3 hours.
#12 Initial Sketches 12 hours Dissertation 3 hours.
#13 Initial Sketches 12 hours Dissertation 3 hours.
#14 Initial Sketches 12 hours Dissertation 3 hours.
#15 Finished Pieces of Work 12 hours Dissertation 3 hours.
#16 Finished Pieces of Work 12 hours Dissertation 3 hours.
#17 Finished Pieces of Work 12 hours Dissertation 3 hours.
#18 Finished Pieces of Work 12 hours Dissertation 3 hours.
#19 Finished Pieces of Work 12 hours Dissertation 3 hours.
#20 Finished Pieces of Work 12 hours Dissertation 3 hours.
#21 Blueprints 12 hours Dissertation 3 hours.
#22 Blueprints 12 hours Dissertation 3 hours.
#23 Blueprints 12 hours Dissertation 3 hours.
#24 Blueprints 12 hours Dissertation 3 hours.
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Excellent Steve. This is exactly what we would give to our Dev manager who would Excel it up into a doc and keep track of progress.I would suggest that you hand this onto your Tutor with your Brief and then keep tabs of it yourself on a wall chart. Its really good to do it that way as its very visible and you can chart your progress and see how well you are doing. Great work.
John DwyerSony Computer Entertainment Europe
1 comment:
Again, nice one Ste. I agree with John's comments and what you've written falls nicely into Wednesday's lecture/exercises.
C'mon the rest of you, lets see you also using the blog. Don't be shy.
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